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Ability Balance:
What makes an ability balanced or not?
Frequently Asked Questions:
Elaborate answers to the most common questions raised by this article.
Tai Shen was born and raised on the Chinese streets, raised by the gang that killed his parents. When he learned of this truth, he renounced his life of crime and was given a full pardon after making a name as a vigilante hero nicknamed "Ace" by the Chinese police force for his extensive knowledge of crime networks and gang fighting styles.
One of the names he often heard during his criminal time was "Damian Ratsbane". When Ace learned that the Big Boss himself was connected to this tournament, he decided to follow up on the lead by joining the event to investigate and ultimately bring down the crime lord.
Ace has a unique ability that allows him to adapt in a short amount of time, studying his opponent's moves and copying them almost as perfect as the original. His renounced fighting abilities earned him a large dragon tattoo across his torso symbolizing his fighting spirit.
Copycat: Once an opponent's signature ability has been used, Ace can perform an attack that deals moderate damage and duplicate the effect (but not the damage) of that ability.
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Akinokaze, or Kino to his friends, is an Incubus and protector. He loves nothing more than spending time with friends and loved ones and having fun with them [often just being a goof.] Many would question how an Incubus could become a protector but it's simple, in his childhood he was bullied and hated by many for his Cubi heritage. His past of adversity has lead him to be a deeply compassionate being and rather than prey upon others he fights to protect them. He still bares scars from his childhood however as hecannot heal injuries prior to manifesting his power in adulthood.
Prior to coming into his full heritage he trained extensively in Taekwondo and the use of the Tonfa. Through survival training and his natural abilities he can acclimate to just about any environment though he is better suited to the cold and heat.
Shapeshifting: Akinokaze can use his shape shifting ability to heal himself and temporarily increase his Endurance by two stages (non-stacking). Using this ability reduces Akinokaze's Awareness by one stage (stacking).
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Owner: Anubis-kruger
While Anubis Kruger is not a god, he only have this name because he resembles the god Anubis, his specialty is combat in short distance, he is a character sadist type, he likes to see his enemies suffer, but he is also hot-headed, he is very easy to get carried away by words, he likes to show his strength, Anubis had a difficult childhood, for that reason he does not trust anyone, and hardly acted as a group, he likes to act alone.
Slash: Anubis Kruger can perform a claw attack that causes the target to bleed, lowering Endurance by one stage (non-stacking) and causing a stacking damage over time effect.
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Owner: Starringer
Arcoreas' history is not a happy one, even counting only the parts that he remembers. As a young demon, newly appointed to his own domain, his realm was invaded. The vampiric demon assaulted Arcoraes and left a mark upon him. Arcoreas began to succumb, as the other victims of the demon had, his very lifeforce being drained away, leaving him cold on death’s door. Rather than go quietly, he adapted, evolved, and found ways to drain the life force of other beings to keep himself from withering away, becoming a demon of ice and cold. Although he has removed the mark that drained him perpetually, his abilities have put him in the sights of even greater entities. The icy demon refuses to ever be in bondage to any being ever again, and now works to empower and strengthen himself by any means necessary.
Glacial Reign: Upon entering combat, Acroreas creates a freezing temperature that deals environmental damage and reduces the Speed of all characters to low (1). Doesn't stack with Snowstorm, and grants immunity to damage caused by cold.
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Basing his lifestyle on the ideology of the honorable warrior, Ares strives to be the ultimate soldier. His inspiration draws from a variety of lineages, ranging from Samurai to Roman centurion. For years he has trained, pushing his body and mind against both fighter and the elements. He seeks to control his aggressive personality by finding inner balance through fighting honorably. Ares believes that though completing the tournament, he will accomplish this goal, and become the ultimate soldier.
Centurion Armour: Ares' training has hardened his skin so much the Power of attacks against him is reduced to low (1) and he takes no damage from damage over time effects.
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Owner: Argo-dragovar
Ever since he was young, Argo has always been able to invoke the natural magic found in blood. When he trained and became a blood mage, he learned that he could not only use his blood and the blood of others as his weapons, but he could also use it to heal wounds and protect allies. Because of his affinity for blood magic, he is seen as dark and tainted, even though anyone who knows him personally will disagree highly.
Bloodletter: Argo can cause a burst of blood to explode and drain an opponent, causing moderate damage and lowering both Power and Endurance by one stage.
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Owner: Bogrim
Atlas is a lifeguard that really thinks he has no business fighting or joining any tournament, instead he's rather focus on his job: Protecting people and saving lives. Unfortunately, the staff's budget is running low resulting in a loss of members - and therefore his boss has commanded him to save jobs instead of lives.
Worried about the fury of his boss, Atlas is determined to make his way in the tournament to help sponsor their beach. His words of encouragement, "Just go show them how awesome and sexy you are, or something. Then all those single women will all come running to the beach - followed by the herd of sheep that we call guys."
The otter isn't without combat skills or pride though, Atlas has picked up water magic to help save drowning victims and he carries a large barrel of water on his back to supply his magic.
Water Magic: Atlas can manipulate water and attack at range as well as shield against ranged attacks. When attacking with water, Atlas attacks with one less stage of Power but two more stages of Speed (unaffected by terrain penalties).
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Owner: Duclair
Elusive as the shadow you swore you glimpsed in the corner of your eye. Deadly as the poison you never saw dropped into your win. Aveline Duclare is an artisan of the assassin trade, her tools ranging from the subtle to the forthright, from a deadly kiss to a blade between the ribs. When backed into a corner, her rapier flashes in the moonlight and her graceful movements keep her dancing circles around stronger opponents. Never one to turn down the prospect of riches gained at the edge of her blade, she comes to the tournament willing to accept no less than victory.
Wardrobe Malfunction: Aveline slices her opponent with her rapier, cutting away any equipment and disarming any weapon. Exposed characters have low Awareness (1) until they make themselves presentable again.
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Owner: Azul
Third youngest of the "Seven Deadly Siblings", a group of spoiled rich kids who were trained
in the arts of the assassin by their deranged and overbearing parents. Having everything handed
to him, Azul never felt motivated to do much of anything at all. His chronic apathy hasn't changed even after an accident caused 72.1% of his body to be replaced with machinery. To combat this,
he has an override chip installed to put his killer machinery to use.
He's had suicidal tendencies, and thus has another chip to prevent him from following through with any attempts.
Cerberus Cannon: Azul can temporarily max out his Power (3) in a ranged shot that ignores Awareness, but reduces his Endurance by one stage (stacking).
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Owner: Bearbigg
His name's Big-G but everybody calls him only "G", He doesn't have special super powers or magic. Big-G frequents Ultimate Fighters Rings. Thanks by his training have a big muscles and martial arts skills, including Boxing, Karate, Kickboxing, Akido and Muay Thai. He only wants have a good fight.
Fist Smash: A powerful punch attack that deals heavy damage and has a chance to knock out the target. The chance depends on the target's Awareness and Endurance (lower stages than Big-G heightens the chance).
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Owner: Sollfewrik
The huge wolf lost his memory after captured by humans. He can transform between a beast and anthropomorphic mode, but he prefer to be in the latter. He has an odd eye, his eye will shine and blaze with a light blue color when he's ready to fight as well as various points of his body. He was pointlessly travel around this world for along time to find his lost memory and find the strongest rival to refined his fighting skills.
Deadly Fang: Black can release all his charged energy in a powerful attack that deals heavy damage and temporarily reduces the target's Endurance to low (1), but reduces Black's Power by one stage (stacking).
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Owner: Azul
Second oldest of the "Seven Deadly Siblings", a group of spoiled rich kids who were trained in the arts of the assassin by their deranged and overbearing parents. His large frame and aggressive demeanor has always made him a winner in the eyes of everyone around him. He loves winning more than anything, and nothing makes him madder than the slightest hint of doubt.then again, he has a notoriously short fuse to begin with. when he gets into a fit, not much could calm him down short of a few tranq rounds.
Cheap Shot: Brick can perform a series of unavoidable blows that causes moderate damage and reduce the opponent's Awareness by two stages.
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Owner: Casanova
A wandering, unknown cleric, Castleton fights to defend those that cannot defend themselves. He has traveled through many lands, helped many people, saved many lives, and tries to maintain a good reputation wherever he goes. Upon hearing of the tournament, he decided to enter, hoping to use the prize money to continue helping those in need. Being in many fights, Castleton is battle-hardened, able to read some battle poses and can either dodge an attack or take less damage and be able to attack point blank.
White Magic: Castleton can cast different spells: Reflective Barrier (blocks an attack and causes signature abilities to also deal 50% of the damage to the user) and Healing (restores wounds and negates effects that reduce endurance).
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Owner: Ceowolf
Ceowolf is a soul who has last throughout years of torture and distraught, only to be reborn to carry the same burden seven years after his passing, time and time again. An ancient seal houses a powerful demon that came to earth eons ago seeking to destroy all life. Due to the nature of Sen'Raush's abilities, under situations of distraught, emotions can waver, this causing some of the latent characteristics of broken seals to emerge in the form of razor sharp claws and the decaying abilities of Sen'Raush's paws.
It was only natural to follow his mate to this tournament, for he was the one who saved me from breaking the seventh seal and releasing an evil unseen by man for generations.
Seventh Seal: Upon taking heavy damage, Ceowolf is possessed by the demon Sen'rash, increasing his Power and Speed by one stage (non-stacking).
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Owner: Croup
An ancient and merciless Oni King. Conquer commands both might and magic, being a skilled warrior as well as a powerful sorcerer. He has reigned for many cycles over a savage kingdom, and proven impossible to usurp from the throne. The father of the rebellious Slake, he enters the tournament in order to test his son's mettle in a neutral environment.
Elder Sorcery: Conquer can perform a powerful spell that causes heavy damage and any terrain effects to negatively affect the opponent by an additional 50%.
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Owner: Ilikepies
Cory wants to be strong and able to protect those he cares about, willing to do anything it takes to save anybody he can. He seeks to test his strength in the tournament to improve his ability to protect and help.
Hadoken: Cory can throw a sphere of spiritual energy thrown at his opponent, dealing heavy damage and ignoring Awareness.
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Owner: Cyran
Small, quiet, and an adept martial artist/psionic mix. He's a wolger, a mix of a tiger and a wolf. Often viewed as a brand for such racial crossbreeding, his eyes have been known to be viewed as a Caste mark. Very socially reserved, however introspective and intelligent. Rarely has he ever had to fight that wasn't for survival, but this tournament gave him some motivation. To prove to Revonar that he didn't need him. Thus far since he had known the lecherous and patronizing dragon, he never once showed what he really could do in combat, nor revealing his psionic nature. His collapsible short sword staff mostly stays locked and used like a bo staff. Relying on making sure he strikes key weak points in opponents or find what his opponent is lacking is his strong point in combat, taking hits is not. He has a strange affinity to the cold and rain, the colder or if rain is present, his psionic abilities are stronger and easier to use.
In a fight, he'd more than likely just casually state "I apologize in advance if I hurt you."
Apathy: Cyran has a telepathic ability that affects the opponent's willpower, reducing Power and Speed by one stage and allows him to dodge ranged attacks.
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Owner: Bogrim
The son of the big boss himself, Daniel was born and raised to follow in his father's footsteps, however proved far less capable nor interested in his old man's legacy. Pursuing the path of a bounty hunter instead, Daniel was informed of his father's secret tournament and entered to prove to his worth to his old man with little knowledge of the tournament's true purpose...
Poison Darts: Daniel's guns are loaded with poison darts that cause a stacking damage effect, and reduces the target's Power by one stage (non-stacking). The more shots hit the target, the more damage the target takes from the poison.
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Owner: Dragontrove
Artist: Halloweendragon
Dante found out about the tournament through various advertisements asking to advertise at his gym for men. He didn’t see any harm in it, but turned it down due to his friend, Fury Kyouran’s, insistence. That did not stop him from entering just for the hell of it. He figures it will be a good chance to try out some fighting styles he has been learning. He is not in the fight for the money since he has enough. He is in it purely for the fun of it. He also entered as a surprise to Fury and Larkir who do not know that he entered.
Body-type Control: Dante has the ability to switch his body type to increase and decrease attributes by one stage; Skinny (Increases Speed , lowers Power) or Muscular (Increases Power and Endurance, decreases Speed and Awareness).
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Owner: Chiltikcoatl
Just sometime ago completed the training of the order on the dual temple he serves, Dei is serious and at all peaceful due to meditation clearing the storms of his mind, as well can be a merciless and fierce combatant; he's trained on martial arts, use of talismans, swordsmanship and pole arm weapons. As well possesses an innate ability to control life-energy (qi) in such way can turn the foe's skills against him.
Dei-han-long is a self-given name since he got rid of his original name after losing his honor and exiling himself long before serving the temple's order.
He entered the tournament to both prove himself having become stronger, virtuous and regain his honor.
Revocation: Dei-han-long can perform a weapon technique that always strike the target, reducing Endurance by one stage (non-stacking) and causing the target's ability to also affect him- or herself when used.
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Owner: Crispyshrimp
A relatively nice guy, Diesel spends most of his time training to keep himself in peak physical condition. When he is not training, he is participating in various fighting tournaments, both for his own enjoyment and to put bread on the table. As he spends most of his time honing his physical abilities, his social skills leave much to be desired. His voice is gruff and has a slight accent from lack of use.
Don't Be A Hero: Diesel can go into a temporary blind fury to raise his Power by two stages. While enraged, Diesel becomes immune to effects that reduce Awareness.
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DJ Wolf is a young Water Bender who has set out on his own to test his abilities in the real world. Well versed in various styles of water bending DJ’s abilities are nothing to be scoffed at, and while still young and sometimes rather reckless DJ is a capable fighter and an opponent not to be taken lightly. He is also a capable Bo Staff fighter when deprived of water to use as a weapon, preferring to use non deadly force on an opponent unless given no other choice.
Water Bending: DJ Wolf can manipulate water, allowing him to attack at range and freeze the opponent. While frozen, the target's Speed and Awareness is reduced by one stage and cannot move from the spot.
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Owner: Firedracon
Dracon fights for those he cares about. He entered the tournament to improve that very skill. He will always try his very best to emerge victorious and protect those he cares for.
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Owner: Dragonator
Dragonator is a young blue dragon, eager to prove himself by putting his mastery of fire magic and agility to use in the tournament. He relies on his quick reflexes to dodge his opponents and strike at them from where they least expect it with his strong fire attacks. Once wearied down he will get in close to finish them off, using his sharp claws and scaled hide to protect him from attacks. He is stubborn in his pursuit of victory, and will not give up easily, fighting for his own honour and that of his family.
Fire Strike: Dragonator can attack with a ranged breath attack that shoots fire at the opponent, dealing moderate damage and lowering Speed by one stage.
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Owner: Sarathebarricade
Drake is a dragon who's not that good at fighting, and sometimes has to rely on protection from his brother, Marcus. While he does have a lot of strength, he doesn't know how to use that strength. Drake is also extremely merinthophobic, which is the fear of being bound. He was recently kidnapped along with his brother by the devious Miss Veronica. Instead of simply making him another bondage prisoner like she did to his brother, she decided to use her powers combined with her technology to take full control of his mind. Why? She recently heard about a tournament held by Damian Ratsbane. Instead of entering herself, she took over drake's mind and body and entered him into the tournament. Knowing what might happen to him if he lost, she figured that whether drake wins or loses, she'll win regardless. Her prize? Shear amusement and entertainment at Drake's unwilling expense.
Possessed Strike: Drake can perform a sword attack amplified by dark magic that deals moderate damage and temporarily blinds the opponent, reducing Awareness to low (1).
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Owner: Wuffamute
A mercenary minion with ambition, DK is looking to reinvent himself following the collapse of his former leader's syndicate. Rising through the ranks from a nameless drone, his gift for interpersonal conflict resolution and improbable luck granted him a spot as a lab rat and eventual leader in an elite wetwork unit that turned him into the dog of war that he is today.
Genetic and psionic enhancements give him the ability of tactile spatial displacement, resulting in an area of effect that allows him to warp and distort any physical object he comes into contact with. This allows for heavy damage and grants near immunity to physical attacks and projectiles while allowing him to compress 18 feet and 3200 pounds of muscle and aggression down to a more mobile 6 feet until he decides it's time to let his opponent know just how much fight he's got in him.
Attack Dog: Dreadknot's enhancements allows him to grow in size the longer he stays in combat, increasing his Speed (by a maximum of two stages) and increasing the range of his attack.
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Owner: Grimmhelm
Daar-rar is a Dragonborn Rogue, hunting down valuable treasures and items for profit and her own amusement. Cool and confident and always the professional, she is always up for a way to test her speed and skills! Upon hearing about the contest, she deemed the cash reward a suitable prize for her clutches, and the rumours of a secret prize spiked her interest. She set out with whip in hand to see just how strong the greatest warriors are!
Arctic Breath: Daar-rar can perform a breath attack that blasts the opponent with cold, temporarily freezing their joints to the ground. While frozen, the target's Speed and Awareness is reduced by one stage and cannot move from the spot.
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Owner: ElementalWolf
ElementalWolf is laid back and nice guy with a bit of a secret. He loves to fight anyone who thinks they cant be beat and win or lose puts up a fight. He can make any weapon he can think of out of ice that’s strong as steal and uses other elements but mainly ice. He’s a loyal friend when you get to know him.
Ice Fury: ElementalWolf can strike his opponent with cold, causing moderate damage and reducing Speed and Endurance by one stage.
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Owner: Creeper1574
One of the most beautiful Jewel thieves you could ever come across, Elita is not the brightest person to ever come across. In fact her insanity gets her and Tala into trouble far too many times. However with all that said, she has were own unique abilities that makes her worth keeping around. That and being an escape artist.
Mental Lust: One touch from this tigress and everyone falls to her beauty, regardless of preference. While seduced, the character's Awareness is reduced to low (1).
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Owner: Ergosum
Ergo is a squirrel-human cross from another realm. Trained in Aikido, he is adept at using his opponent's strength against them. Behind the mask is a quiet, thoughtful person. When not meditating about the meaning of life, Ergo is forced to constantly battle demons. Using his speed, agility and wit he is able to overcome their enormous power.
Binding Shadows: Ergo has the ability to warp shadows around the arena, reducing the opponent's Speed and Power by one stage for each lacking stage of Awareness (down from 3), and prevents him from being disarmed.
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Owner: Escafanatic421
Whimsical and flirtatious, this ancient, seven-tailed kitsune joins the tournament for a variety of reasons. The first is reaching the next stage of a kitsune's life: an eighth tail. Like all fox demons, emotion fuels Esca's power in an incubus-like fashion, and the chance to tap into the potential of thousands of excited viewers would be foolish to miss. He's also heard rumors that the founder of the tournament possesses a powerful artifact that is too dangerous in the hands of so "young" an individual and needs to be placed in safe keeping. Along with these prominent goals, Esca also holds onto the hope that perhaps a romantic partner can be found amongst the contestants. Thousands of years is a long time to be alone, after all . . .
Esca employs cunning and illusion-based magic in combat, using his ki to craft his masterpieces. In return for the audience's support, his illusions will make each bout more entertaining than the highest budget film. Age has made him calculating, but not incapable of fun and showmanship. With any luck this contest will be the greatest accomplishment of his life!
Artist's Hand: Summoning a brush of pure spiritual energy, Esca can paint illusions that tricks the enemy. If the opponent's Awareness is equal, Esca's Power is raised by one stage. If the opponent's Awareness is lower, Esca's Power is raised by two stages.
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Owner: Fe5ter
Once content with being a sly, small-time street performer, ‘Fe5ter’ grew bored with his lifestyle and now aims to hit it big in the spotlights. As far as the opossum is concerned, this tournament is the perfect opportunity to show off a few knife tricks and net a sponsorship in the process. And hey, if he makes a few friends or enemies in the process, so much the better.
Don’t let his cute appearance fool you - he’s had plenty of time under the wing of retired mercenaries and the like. If you have a weak spot, he’ll find it. With a knife (and possibly an apology).
Fe5ter can be remarkably honorable… after a foe is defeated, that is. Don’t be surprised if he bends the rules a little during tight spots.
Preemptive Strike: Fe5ter can throw knives at the opponent's legs, dealing heavy damage and lowering Speed by two stages. Characters with high Awareness (3) can catch a blade to gain a weapon and only have Speed reduced by one stage instead.
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Owner: Felixpath
Felix is a 25-year-old fruit bat from the Pacific Northwest of the US. He might seem shy at first, but he's really a twisted dude with a seductive personality, prone to be evil and romantic in the same breath. He may be little, but he loves turning the tables on big buff guys and letting them learn the pleasures of submission. Felix loves his friends and likes making people laugh, sometimes by tying up and tickling them. He's very kinky. Oh, yes.
Telepathy: Felix can anticipate his opponent's signature ability and dodge it if it's an attack and disarm any weapon.
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Owner: Halloweendragon
After noticing the disappearance of the fighters in that mouse scientist's tournament, Fury decided to investigate the next tournament that seemed similar. Despite his protests, his mate Larkir also joined. Though Fury was uneasy, he was confident he could escape from anything with his trusty pen (not an equipped weapon) that he found in a trash can in England. He would get to the bottom of things and find out what happened to the fighters in the last tournament.
Eyes of Wrath: Upon taking damage, Fury enters a frenzied state, increasing Power and Speed by one stage. Any opponent that looks into his eyes flinches, reducing Awareness by one stage.
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Owner: Faust11
Like all badgers, Gado is gruff, tough, and stubborn. He'll take all comers and do anything to win be they large or small. He uses his low center of gravity and grappling skills to wrestle his opponents in to submission. When grappling runs short his barrel sized paws lined with razor sharp claws will make short work of anyone's chances of victory. Within his back pocket is a length of rope with 500lbs of pressure, his knowledge of the art of hojujutsu will give him the edge in close combat. Needless to say if the badger gets close badger does what badger wants.
Wrestle: When in close combat, Gado can lock his opponent in wrestling, reducing the target's Speed to low (1) and preventing the target from dodging.
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Owner: Galen
Born and raised in a culture that praises the strength and skills of the
warrior caste which Galen belongs to. This young lion has made a name for
himself in his community as the Captain of the Guard of Mel'Andrea, his home
town. His brutal strength is well known throughout the region and more than one
opponent of faraway lands has bitten the dust, defeated by his blunt strength,
demolishing blows and his knowledge in the Arts of War.
Despite the size of his body, he can surprise many with the speed he can
move at and how he can leave the enemy knocked out in a matter of seconds, even
managing to match the reflexes of much smaller and apparently more agile
opponents. Thanks to his colossal physical build and the long and harsh
training sessions of Master Zhal, his muscles can deal truly destructive blows,
and it motivates him to put his body to the test in every fight, allowing his
opponents to grow overconfident so he may counterattack.
Arts of War: Galen can strategize a potent attack that deals heavy damage and has a chance to knock out the opponent. The chance depends on the target's Power and Endurance (lower stages than Galen's heightens the chance).
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Owner: Wolfkendo
Gen is very loyal and stubborn person and he loves to compete. While in combat he turns very neutral and doesn't show any emotions. He likes to focus on the foe's weak spot and strike fast as possible. Gen have been practicing swordsmanship for many year in the deep forest of the north. He likes when things getting rough so he really can show what he's capable of.
Gen is really into katanas, so he will use the katana as the weapon for this tournament. Gen never underestimate his foe. Gen's is focused to keep the balance is a fight and that's makes him hard to break.
Thunder Slash: Gen can perform a special sword attack that strikes with green lightning, causing moderate damage and Paralyzing the opponent. Paralysis reduces Power and Speed by one stage (non-stacking).
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Owner: Badcoyote
Raised in a military family, a soldier from the day he was born, trained from his youngest memories to follow in his father's footsteps, Ghost found his life turned upside down when fateful illness left him all but dead; his body wasting away. In a last ditch effort to save his life and do his duty, he volunteered as a test subject for enhancement; his body fused with unknown technology that saved his life. He now fights to repay his debts and brings a unique skillset to bear. He's a guerrilla survivalist and tactitian at the core with a built in edge: an arsenal of nanites that allows him , bio-electirc blasts, peerless mental focus, and an innate understanding of technology which only makes his penchant for traps and tricks all the more deadly.
Attrition Warfare: Ghost's enhancements allow him to focus his energy by slowing his metabolism, allowing him to ignore terrain penalties and reducing the opponent's Awareness and Endurance by one stage.
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Owner: Gustavo
Gus is an gun slinging, earth starter outlaw that seeks to stir up gun fights when in presences of enemies or bounty targets to take them down and collect his dough. Most times Gus helps those that are helpless with their cause. He’s friends and ally with Joe Wolf as he joins his crew to travel and save the world from danger. Even though he’s an earth starter, he only uses it as a last resort.
Gus’s two main weapons the “Heaven” and “Hell” Guns, Each of the guns alone do damage to abnormal fighters, if combined, the guns will do massive damage to an high level fighter/starter. But when in engage in a fast combat, Gus usually aims for the enemy’s vital parts of the body, if not the case, Hethen uses an Kunai Driller “Borrower” with his earth starter powers to surprise enemies and damage or entrap them.
Bullet Storm: Gus can fire a barrage at the target that a stacking damage over time effect and reduces Speed and Endurance by one stage (non-stacking). Each successful hit increases the damage effect.
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Owner: Escafanatic421
Known as "The Mountain of the North," Honro is a sight to behold. Towering at 7'7" and weighing over 450 pounds of powerful muscle, the Arctic Wolf holds the position of Shaman within his tribe. While appearing ferocious, Honro is a gentle and peace-loving man, happier to relax and play than fight. Recent events, however, have driven him to action. Over the last month, four of his strongest tribesman have vanished, abducted by foul means. After consulting the spirits, he began seeking the fox Egad Nob and his sinister organization.
The fox was completely elusive, however, and the only lead Honro found was a tournament held by Egad's boss: Damian Ratsbane. With these findings, he immediately set out from his tribal lands and braved the unknown complexity of the modern world. While Honro suspects a trap, he is certain his mystical powers and unconquerable strength can push him through any obstacle thrown in his way. He will save his people.
Spirit Tattoos: With his shamanistic tattoos, Honro can increase any attribute by one stage. "The Raven" increases Awareness, "The Bear" increases Endurance and "The Wolf" increases Power. Only one tattoo can be active at a time.
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Owner: Vivavulpes
Hrolf Brandur is a blacksmith who has taken up his expertly crafted arms after witnessing his brother’s murder and learning of his warrior ancestry. Seeking vengeance at the edge of his axes, he has honed his skills for years in preparation and now has joined the tournament as a means to test his mettle against the greatest warriors in the world.
Steel Wind: Hrolf strikes with his right axe as a distraction and follows with a quick, low-spinning swipe of his left, slicing at the opponent’s legs. A hit causes moderate damage and reduces the opponent’s Speed to low (1).
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Cold as the frost night outside, but loyal and loving inside; Hyoukai Hexwater is an egzample of traditional japanese upbringing, even though his mother country and language is Poland.
As a son of nekomata and ningyo - japanese folklore beings - he possesed abillity to mentally command Water and Soul energy around to attack his targets itself, even at range.
Strongly bounded with Grey Wolf and Ruena de Sanael. Both of them made him more manly and resourceful, giving his life a reason.
Coldness appears during a fight. His merciless fighting style is connected with very majestic and effective ways of using hydrokinesis.
Ocean Soul: Hyoukai can summon water and attack at range. Triggers Evanescent Death effect before the finishing blow. Survives the hit and has a chance to reflect it. The effect triggers only once a battle.
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Owner: Ishiga-san
A firebrand in every sense of the word, the tiger has an affinity
to fire unmatched by any normal being. Though he seems unremarkable at
first aside from the unusual color of his fur, his soul is that of a
djinn, allowing him to harness flames like none other. Though his power
is formidable, so is his temper, despite his rather effeminate demeanor.
In times of duress he's quick to burn himself out on single-minded
pursuits. His tournament drive is simply something to exert himself on
so he doesn't go stir-crazy any longer.
Djinni Soul: Imatsu is unaffected by direct damage from signature moves and damage over time effects.
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Owner: Ishiga-san
An enigmatic being if observed in an objective light. He has another worldly aura about him that few can pin down. He also shares and uncanny resemblance to his close friend Ishiga Nojima and is often confused for some form of blood relative. Suffice to say, Ishida is a weapon. Weapons are made to fight with. This tournament is exactly what the lion needs to scratch a long nagging itch.
Sword Aura: Ishida can create a telekinetic force sword that can absorb attacks he blocks, raising his Endurance by one stage (up to a maximum of two bonus stages).
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Owner: Iudicium86
Iudicium is a born and bred fighter, coming from a long family line of Knights Templar. Trained in combat since childhood to uphold the family honor and carry knightly duties in family tradition. Each Templar Family favors a particular fighting discipline, with Iudi’s Tiger lineage favoring an efficient and tactical style, even going as far as the family breeding in bigger than normal tails for balance during combat and special operations. Favoring technique and tactics, he doesn’t hit very hard or swing with much power, instead he is able to learn, adapt, and exploit the enemy utilizing weaknesses in their own technique, stature, or even analyzing and using the environment to his advantage including being able to make and use makeshift weaponry. Very few of his battles are won by overpowering this opponent, but rather striking with precise and controlled blows in targeted areas to achieve various desired results from disarming, breaking limbs, knocking out, or even terminating.
Tactical Analysis: Iudicium can utilize the environment to his advantage, causing terrain penalties to raise his attributes instead of decrease them. If there is environmental damage, Iudicium's Power is also raised by one stage.
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Owner: Fullbloodlion
Jack is not the most powerful fighter out there by any means. Instead, he relies on wit and intelligence to defeat his opponent. Having grown up more or less on the streets, he needed to find a way to keep himself safe, so he has spent his entire life focusing on how to come out on top with someone stronger than he is. A lot of his knowledge comes from books, studying how criminals and spies use their wits and surroundings to defeat their foes. The rest of his knowledge comes from studying how others work and think, as well as trial and error. Over the years he has gained the experience needed to keep himself relatively safe in almost any situation, even ones where his foe could easily overpower him.
Intimidate: Upon direct eye contact, Jack can scare his opponent with a hypnotic gaze, temporarily reducing Awareness to zero. While "unaware", the target cannot dodge any hits. Intimidate loses effect for each subsequent use.
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Owner: Lyk
Jake is not a strong fighter, but a fast one, in fight he try to get behind his enemy and attacking them from there.His speed is caused by special boots, build by himself along with his sword. Jake is quite easy to distract by things around him. Also, he respect his competitors in this tournament and normally don't try to anger them.
Energy Sword: Jake can activate an energy sword that increases his Power by one stage and makes his attacks ignore Awareness and defensive ability effects, but reduces his Endurance by one stage.
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Owner: Herseio
Jed is a panther with an unusual red fur and some orange marks that makes himdifferent from anyone of his species. He' s usually a quiet guy, that doesn't talk a lot with people, unless he' s interestedin the argument.
He joined this game for fun, and maybe win the prize, if he loses, he will go back home quietly without making any trouble, but he doesn't know what happens to losers...
Illusions: Jed can create illusions of himself to confuse the opponent, reducing the opponent's Awareness to low (1) and the strength of ability effects against him by 50%.
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Owner: BnGFox
Jessie Lockhart was trained in combat by the same female who owned him as a slave: Mistress Scarlett. Aside from teaching him the arts of being a proper slave and potential "mistress", Scarlett taught Jessie how to defend himself and effectively subdue his opponents of various sizes, strengths, and capabilities. After all, how else is a mistress going to get a hold of a new slave, especially if she knows they won't come willingly.
Jessie was acquired by her in this same manner and it was only a matter of time that he would learn the same techniques. Along with hand-to-hand martial arts like Judo, Tae-Kwon-Doe, and Karate, Scarlett also trained Jessie how to effectively use a whip and not just for punishing a slave. She trained him to use it offensively for quick strikes and and heavy lashes, to use it defensively for deflecting lunges and strikes, to use it to counter with throws and trips, and also to disarm opponents and even restrain them. Being the quick learning and dedicated student he was, Jessie didn't take long to master this style and even managed to beat his mistress in a fight and subdue her, making her his slave for a weekend until she turned the tables on him. Once he was ready, Mistress Scarlett handed him his own tazer whip or "Lightning Whip" as she liked to call it and now, a "mistress" of his own right, Jessie seeks lovers and slaves to play with and even a good fight to engage in.
Jessie has a habit of making a bet with his opponents that whoever lost would be the other's slave for a weekend. Jessie almost never loses, but sometimes one might suspect that when he does lose that he lost on purpose. This is usually the case if his opponent is a lovely, strong, and confident female or a hunky and powerful and alpha male. Even when he loses by simply being beaten by a better opponent, Jessie doesn't mind being a slave again. He very much enjoys being bound and gagged and at his captor's mercy. He'll even act like a "unwilling" captive and a damsel in distress to make it more exciting for him. But Jessie doesn't plan on losing this tournament. The prize and glory are just too appealing to him.
Lightning Whip: Jessie can perform a whip attack that disarms the opponent's weapon and paralyzes the target. Paralysis reduces Power and Speed by one stage (non-stacking).
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Owner: Gragor
A rogue at heart. He enjoys thieving and fighting for fun, usually forward about his preference of men in order to cause mischief among those around him, going as far as to hit on them, slap them or grab them in a suggestive manner all for the idea of watching how they react. Easily amused, he often enjoys situations he gets into with good humor and tries to have fun with them. As a Mercenary currently hitting the low end of the job market. Usually he and his partner Vincent go off and do jobs for clients, While in the slow time he does not earn any money thus usually try to find other means of finding jobs to hold them over until they get a client. Jett noticed the tournament being held and similar to his partner thought that it would be a good chance to earn some money for themselves. There was also the plus that he would be fighting others. Jett loves being able to fight others in competitions such as Damiens tournament so he signed up to see if he could reach the top, that and be able to tease and taunt those he fights with his usual happy rogue like manner.
Stealth: Jett's skills as a rogue reduces the opponent's Awareness by one stage, and increases his Speed by one stage. In an arena with shadows, Stealth becomes twice as powerful.
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Owner: Firestarterwolf
An Hyper Active, leveled headed wolf boy that tends to fight when he must fend for himself. He believes fighting can be a last resort to solving an conflict that might get someone hurt. Joe trains to be a strong fighter so he can help people and save the world.
When in combat, Joe keeps calm and fights back when attacked, as he then counter attacks, as his speed is great as it makes up for his strength. He usually relies on his physical attacks but sometimes uses his fire, water, and most hidden element starter powers to turn the tide of the fight. When an fight becomes too dangerous, his aura activates as he uses an legendary attack “The Heat Fist”.
Heat Fist: Joe Wolf can amplify his attack with fire, increasing his Power and Speed by one stage but lowering his Awareness and Endurance by one stage. While active, Joe Wolf's attacks ignore any defensive ability effects.
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Owner: Tigressstar
Kalahi, being the dragon/wolf mix that she is, has wandered the deserts and lands for many years, learning different magic abilities. Having never fully practiced them on anyone, she decided to give them her all in Damian's Tournament. Having learned some melee combat, but not much, she can be a formidable opponent, despite her small stature. If her magic is nullified at all, she can still use her fire breathing capabilities, unless she is gagged or something, of course.
Flashpoint: Kalahi can heat her body temperature to create a flash that temporarily disables her opponent's signature ability. Using this ability reduces Kalahi's Power by one stage (stacking).
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Owner: Kaliak
Kaliak is the product of magical bioengineering from centuries past. He once fought alongside humans in a war that sought to undo reality and open the gates of Hell, but once the war was over there was nothing left for him to fight. He now travels the world as a warrior for hire trying to eke out a living for himself and aid those he has come to love during his travels. He hopes this tournament might provide him with needed income and distraction in this new land he has stumbled into.
He is a 5'10" blue scaled lizardman with a green underbelly, five headspines that flex with his mood, and a long, dangerously prehensile tail. He has 4 digits on each hand and foot, his feet resembling those of a monkey despite his scales.
He has a strong affinity towards water and has the ability to wield it in all its states as if it was a function of his own body, a 'water bender' if you will, and a veritable mastery of hand-to-hand martial arts.
Water Whip: Kaliak can create a whip of water that deals heavy damage to the target and can fling it if caught by the whip.
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Owner: SofaKingGood
Despite not possessing any super powers, Kappa is still a strong and agile combatant. He's world-renowned for exemplifying impressive fighting techniques during battles, the most dangerous of which is the famous "Kappa Kick". Since his early childhood, he has trained with numerous masters of martial arts, acquiring proficiency in a long list of fighting styles such as Taekwondo, Karate, Jeet Kune Do, Hapkido, and Krav Maga, as well as both Japanese and American styles of Kickboxing.
Though his mastery of differing fighting methods is certainly an advantage, Kappa's real power originates from his keen ability to assess his opponents' strengths and weaknesses. While most fighters tend to focus exclusively on brute force and stamina, Kappa's high attributes of speed and awareness allow him to effectively maneuver against more powerful foes. When combined, these characteristics are especially beneficial during close combat.
Kappa Kick: A powerful kick attack that deals moderate damage and pushes the target back. Also has a chance to knock out the target. The chance depends on the target's Awareness and Speed (lower stages than Kappa's heightens the chance).
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Kaysee is a 24 year old krauk who's an expert fighter. she puts on a tough girl attitude but really cares about those close to her and stops at nothing to help them. her and her friends constantly try to stop a female wolf named miss Veronica, a billionaire who owns a bondage media empire and has kidnapped many individuals undetected by the law. Miss veronica recently kidnapped 3 people Kaysee cares about; her friend Eliza, her sister Katrina and her boyfriend Marcus. Veronica also entered Kaysee into a certain tournament. if Kaysee wins then her sister and friends will be released but if she loses, then they'll remain veronica's captives. Kaysee must now try and win this tournament to rescue her friends before tracking miss Veronica down and making her pay.
Lightning Master: Kaysee is an expert martial artist that can use lightning to enhance her abilities, allowing her to instantly jump to another location, create a whip of lightning (allowing ranged attacks) or strike the enemy team with a bolt (dealing moderate damage). Only one effect can be active at a time.
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Kehno never misses the chance for a fight. He is more kind hearted than one may expect but also quite strong. He studies his opponent’s skills and moves, trying to predict each move. The demon lion uses either his strength to end a fight quickly with a hit straight, an earth shaking hit to the ground to make his rival loose their balance.
Earthquake Punch: A jab that releases a powerful force, dealing heavy damage in the direction of the punch. If aimed at the ground, it will instead generate a minor shock wave that causes nearby opponents to lose balance and trip.
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Owner: Kimor
Ligers are, of course, bred for their magical abilities. Kimor Knossos is no exception. He loves magic, but there is one part of it that he doesn't like. Escaping. When you're on stage, having been tied up by a nice, big, muscled guy, why would you ever want to escape? Kimor is by no means shy about his proclivity for being tied up, or his love of sexual pain. In fact, when he heard that the tournament was going to re-open, he knew that he had to take the opportunity. He had heard about the previous event and the....strange happenings surrounding it. Ending up as a trophy sounded delicious to him. Of course, that doesn't mean that he'll intentionally lose (moving up the chain as far as possible seems fun) it just means that he won't particularly mind it when he is finally encased in glass. His only disappointment is that he can't compete in the nude.
His weapon of choice is the Dice Flail. When he's not engaged in kinky activities (and, sometimes, even when he is), there's nothing that Kimor loves more than board games. Games and puzzles fascinate him, and that carries over into his personality and fighting style. He's certainly not above using magic to his advantage, either - practical magic is the best, in his opinion. Kimor isn't the type to use fireballs or ice balls or boring things like that, though. Instead, he prefers magic invoking the element of surprise and shock.
Magic Hat: When attacked, Kimor can dodge through a portal in his hat, appearing above the opponent to land an attack that ignores the target's Awareness. The frequency of this ability depends on the target's Speed (lower Speed allows more dodges).
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Owner: Kingman
Inquisitor Kingman Highborn is a member of a group of multi-religious demon slayers and outcasts. He is well-trained in Sansei Goju Ryu, Aikido, and Bojutso, and uses these styles in combination with his medieval weapon mastery of pole arm hammers and shields. What this cougar lacks in pure endurance, he makes up for in real battlefield experience against dangerous cultists and demonic forces. His natural investigative nature leads him to entering the tournament, where he hopes to show how a modern day holy knight throws down.
The Feline Dead: Once a battle, Kingman can summons three spectral cat spirits to battle. A spirit can either be used to block an attack or deal damage to an opponent, causing moderate damage.
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Owner: Ayvee
Kirsus the hawk is a drifter, and a shifter. He wanders the world, from city-to-city, culture-to-culture. Everywhere he goes, he observes. Learning to blend in. Assimilating his surroundings. His appetite for information is insatiable, and he is as likely to look for it in a library as he is a must-lousy crypt. Sometimes he stays at the same town for months, sometimes only days. Sometimes, it seems, he even cuts out of civilization completely. Once he feels that he knows enough, he moves on. But all of this is grapevine talk. The drifter mostly keeps to himself. Now his wanderings have brought him to a tournament. There’s nobody that quite knows what he’s after, and plenty who care to guess. Some folks say he is searching for the secret to immortal life. Others believe that he has already obtained it.
Morphing Weapon: Kirsus wields a black metallic substance that can change between the shape of a melee weapon that allows flinching attacks dealing a stacking damage over time effect, or a shield that blocks against ranged attacks or other weapons.
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Owner: Rubberskunktoo
A tentacle rape monster who doesn't want to rape anyone, the majority of Kissyface's strength comes from his huge tongue. In addition to being a functional fifth limb, it's actually the reproduction organ of his species, and is coated with a perpetual thick slime. Despite social pressures from his own kind, he only wants to settle down and find a meaningful relationship with that special someone.
Tongue Tied: Kissyface can attack at range with his tongue, immobilizing the opponent while in its grip. Causes sticky slime that reduces Speed to low (1).
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Owner: Kingman
Koria is a 3'6" kobold born on another world in another time; Koria is gifted with the natural magical talents of a sorcerer and trained in the ways of the ninja. She spends equal time studying her ever growing list of spells and training her lithe body to its peak performance. She doesn't like being called a thief, but there is always evidence of important things turning up missing, as well as oddly high levels of arson reports. She was brought to this world when a dimension door spell went awry and cast her here with no way to get back. First shunned because of her size and looks. Koria enters to the tournament as a way to make a name for herself in this strange place, as well as find a way back home.
Pyrotechnic Panic: Koria can cast a harmless firework spell that causes the opponent to become disorientated, reducing the strength of the target's ability effect by 50% and allowing Koria's next attack to ignore the target's Awareness.
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Owner: Krayne
Krayne is a loner, a simple green lizard lacking any specific ties to anyone. With no known family, he wanders from place to place searching for new experiences. He is an affable sort, always kind and polite, and respectful to those who deserve it. He makes many temporary friends wherever he goes, but never stays long enough to develop real connections, always moving, searching for the right place to settle down. He travels light, an expert in survival and unarmed combat. He moves very quickly, dancing around his opponents to avoide damage and score critcal hits on his opponents. He primarily uses his long legs for kicking attacks while defending with bracers on his arms. He prefers to stay out of conflicts but every now and then will test his fighting skills in tournaments or in defense of others.
Regeneration: Krayne regenerates health while not taking damage (more health is regenerated if the opponent has less Awareness), and he takes no damage from damage over time effects.
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Owner: Dragontrove
Also intrigued by the disappearances and not wanting to leave his mate, Fury Kyouran, alone to fight off a hidden threat, Larkir decided to join the tournament as well. Thinking that his mate was also exaggerating just a bit with the “disappearances” of the contestants, Larkir also decided to have a bit of fun and actually try to win the tournament. Having gone through a few months of training at his friend Dante D’Agosta’s, gym he entered confident in his abilities and eager to fight.
Water Control: Larkir can manipulate water and upon taking heavy damage, he can resort to controlling the water in the opponent's body, causing heavy damage and decreasing Endurance by one stage (non-stacking). This ability cannot be avoided.
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Owner: Jerome-Kai
Lash is a humble warrior from the a small village. hes very unique for his small size and species but hes quick, has great endurance and his spirit is unmatched. when it comes to battle Lash is very cautious and strategic. his smoke ability helps him maneuver through enemy bases and villages as well as using it to solely taking out a group of soldiers by just blinding them with smoke and attacking from within it.
Smoke Manipulation: Lash can create smoke so dense that the opponent is disorientated, reducing Awareness by two stages. Opponents inhaling the smoke take damage over time.
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Owner: LightningTiger
Lightning Tiger or LT is a big kind tiger that has most troubles in his life, which leads him to fight and train. Thus meeting Joe, and have deep feelings for him as he protects him. He doesn’t believe in violence’s but he’ll fight back when need be.
LT’s power is Light Starter, he uses energy base attacks drains from life around and the sun if none available, he uses his life force or his enemy’s life energy . His body is big and buffed which makes up for his speed, when in combat, LT can handle tough fights and last very long, and LT favors cold climate areas which increases his energy base attacks.
Energy Bolt: Lightning Tiger can perform a ranged energy attack that deals moderate damage and drains the target's stamina, lowering Endurance by one stage while raising his own by one stage (non-stacking).
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Owner: Bristlefurr
Loneychen is a Battlemage from the Drae capital. She specializes in a unique form of Quadruple Combat, particular to her species. Lo is lightning fast in movement, but not much so in mind. She's quick to anger and has a habit of throwing swords. When in a bind, Loney can use a limited amount of healing magic to restore her strength a bit. Stubborn as a mule, she refuses to give up a fight if she can still move.
Matron's Blessing: When low on health, Loneychen can call upon the visage of a sacred Dragon figure to heal her and temporarily raise her Power by one stage. Using this ability reduces Loneychen's Endurance by one stage (stacking).
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Owner: Cyran
The daughter of a high senator, she was rejected from her overly pious birth state once they saw her sapping the life accidentally from a blade of grass, mistaking this to be the work against their god, and a dark necromancer. It wasn't until later she met her first of a Lycan, Shiyou, who happened to figure out some nature to her skill and help develop it and help her learn some self defense, thus creating a mentor/student bond with a hidden infatuation underlying. She's a quiet, modest and sheepish girl who puts on a difficult smile if it'll help the situation while her loneliness often got the better of her. Up to recently, she finally felt she had a friend in Shiyou who was distancing himself for reasons unknown to her, her views on herself as unattractive or undesirable when it comes to romance left her trying to at least keep that one friend. As he left without a word, she followed to figure out why. Upon finding about Damien's tournament, she had a bad feeling and felt she needed to be closer to him to at least hear some form of parting words or explanation as irrational as it may of been on her end. Telling herself maybe that if she proved she was strong enough as well, he wouldn't keep distancing himself. Her fighting is very raw and untrained, but with her overcompensating innate skill, a simple thrust of her hand has puissant effect, a mistake made can be made up for with natural healing to try again and again. She is competing for nothing more than hating that feeling of being alone and to show Shiyou she's not useless.
Mana-festation: When an opponent uses a signature ability, Lucca taps the energy from the ability, reducing the strength of the ability's effect by 50% and creating an orb around her. Orbs can be detonated to deal moderate damage and heal Lucca.
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Owner: xAuRonx
Luka is a powerful mage capable of using destructive lightning magic. She works as a mercenary often taking dangerous jobs that no one else can make. She's a rather laid back and easy-going person but can quickly become extremely violent, killing an enemy on sight. Luka entered the tournament after she was hired to investigate some rumors surrounding the tournament's true purpose as well as to prove her fighting skills.
Lightning Body: Luka can temporarily transform her body into lightning, causing attacks to pass through her and paralyzes the opponent on physical contact. Paralysis reduces Power and Speed by one stage (non-stacking).
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Owner: Onyxtanuki
Lunasius is a god-demon - a deceased deity created by a civilization that has since died out - who presides over sex and sensuality. He was summoned into the mortal plane and bound through ritual to a sorcerer, and ordered to enter the tournament. His area of expertise may not be related to battle, but he learned much about war from the ancient people who created him, and is just as fierce a warrior as he is a lover. He is even-tempered, and doesn't wish ill upon those he battles, but cannot tolerate the bending and twisting of another's will, nor can he stand rape or other perversions of sex that remove one's ability to enjoy it, so if he was to ever learn the fate of those who lose, he would have a far more personal reason to fight.
Lunar Protection: Lunasius is immune to environmental damage and damage over time effects, and the strength of ability effects used against him is reduced by 50%.
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Owner: Bogrim
Marcon Deathscale is an infamous black dragon knight who carries a reputation for his cold-blooded and merciless attitude. Though no longer in the medieval ages, Marcon's knightly obsession comes from his proud heritage despite working as a mercenary. Even while on the job, he still fights with honor as he enjoys the thrill of battle in an almost sinister way.
His grim appearance is only off-set by his quirky and cheerful squire, a trainee the drake has recently taken on because the boy's parents paying him wealthy amounts of gold as a tutor. The young squirrel has only just become of age, but idolizes the black knight and follows his mentor everywhere.
At times, the relationship between the silent knight and the talkative squire is nothing short of humorous, as Marcon has little to no idea how to handle the boy's eagerness and unbound curiosity. However, the drake has slowly grown to appreciate his role as a mentor and as a special exception, they have been allowed to enter together given that the squire cannot fight but only provides the champion moral support.
Squire: Marcon has been allowed his squire in combat, who stands at distance and provides moral support, increasing Marcon's current Power and Speed by 50% (rounded up).
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Owner: Mephistoscousin
Young and cocky, Mephistro is a warlock nothing short of badass, whose specialty is fighting the worst of monsters like demons and undead. He has no patience for his enemies as he watches them burn with his iconic green fire, shaped by his will the flames even take life of their own and crawls around on the ground trying to burn even more like hungry demons.
Necrotic Fire: Allows Mephistro to attack with a flame that deals heavy damage and also burns the ground, leaving small patches of green fire that cause additional damage to characters that touch it and slowly chases after the target.
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Owner: Crocdragon89
Micheal is a werewolf bodyguard for hire, while he works good jobs, they can get boring at times. While he was on a job he had learned about the tournament and decided it might be a nice change of pace. So he took time off from his work to enter the tournament in hopes he could find a good challenge and excitement for once without having to watch out for anyone, which can cause stress when the body does not always do as it's told. So now he just wants a chance to cut loose and not worry about anyone but himself for once.
Transform: Michael can transform into his more powerful werewolf form after taking damage, increasing his Power and Endurance by one stage and reducing the strength of ability effects against him by 50%.
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Owner: Mjern
Mjern is a warrior smith, born of a Storm dragon and a Fox. Though normally a jovial and exuberant person he is highly competitive, constantly seeking to test himself.
He has entered this tournament looking for a grand and glorious fight. It is in the heat of battle that the ferocity of his lineage comes to surface.
Storm Dragon's Blood: Mjern can electrify his limbs and weapon to cause moderate damage to the opponent and reduce Speed and Endurance by one stage (non-stacking).
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Owner: Nefer
Moonbane is a Garou from the Black Spiral Dancers tribe of werewolves. Sworn to the Defiler Aspect of the Triatic Wyrm, he is not a lumbering powerhouse like the stereotypical beserker werewolf, though he is quite able to hold his own in a slugfest. Instead he draws on his dark gift to absorb the energy from the attacks of his opponents, internalizing it and temporarilly growing stronger from the purloined power. Upon hitting critical mass, he must however let it out as a devastating burst of balefire from his maw. Spitting out a large searing ball of green fire, containing such concentrated entrophic energy that few things can resist it.
Balefire Blast: Each time Moonbane takes damage he gains a power charge which release at three charges, dealing heavy damage to all nearby opponents and reducing the Endurance of all opponents struck by one stage (stacking).
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Owner: Koopawrapping
Narzon is a strong willed koopa that tends to let his strength do most of his talking. With all of the hype that this new tournament had, this brute can take serious hits to make up for his weight slowing him down.
Shell Spin: Narzon momentarily retreats into his shell and deflects attacks and projectiles from him, and can ram into his opponent to cause heavy damage while knocking them away.
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Owner: Sonicfox
Blue and white fur, black fox marks, green eyes, white moon tatoo on left shoulder and sun tatoo on right shoulder. Good in hand to hand combat and can create sonic booms, creating an explosion of air. Tattoos glow when powering up.
Sonic Boom: Nik can create a powerful sonic blast that temporarily reduces the opponent's Awareness to low (1) and causes moderate damage. Ignores any defensive ability effects.
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Owner: Fe5ter
This extraterritorial is a captive/test subject of Mize after Egad's tournament and was kept secret to his friend at the time. Back when Mize was working on the early stages of his newly improved teleportation device to reach destinations that would've take days, weeks or years to reach. On one stormy night, Mize dozed off during one of his late night research that accidentally spilt coffee on the control panel at exactly the same time a lighting bolt strikes the fuse box hits which short circuit the device that somehowmanage overcharged it to produce enough energy to successfully traverse things back and forth to into other destination of the world and much more... the far reaches of space.
While sending out robotic drones throughout the solar system, one of his drones streamed a live recordings and footage of an unknown extraterritorial before it was crushed repeatably by its arm. From what was obtained the footage, the being displayed a lot aggression when provoked and posses great strength and speed for something its size (its like 4ft). The markings on his arm displays colors of his mood but has the mindset of early man (like a neanderthal) which could mean this creature is still in the early stage of its race evolution. Mize manage to trap the being easily and teleport it back to his lab and performed many inhumane tests.
There
he discovered many interesting things
about the creature like that its capable to survive underwater and
withstand the pressure depths for long periods of time, manages to float
in the air and propel through currents thanks to
it its those wing-like appendages that acts as its natural thrusters,
uses its arms to easily crush open shells of its
prey or rocks to make its home, has a symbiotic tapeworm-like parasite
that acts as its immune system, its tentacles are use to lash at
predators and to examine things like holes or crevasses to snag prey.
Eventually after a week since its capture Mize decided to called it
Norug-gul due to it Lovecraftian appearance and that he got the name
after running out a Ragu sauce for his pasta dinner that night.
After nearly a year of successfully manage to control the creature Mize finally reveals the alien to his boss Damien and his friend Egad, who both also helped fund Mize's research, after inviting em to his laboratory for a demonstration of the extraterritorial's capabilities. As Mize, Damien, and Egad make their way to the extraterritorial, Damien soon notices his magical ring seem to slowly become unresponsive as if some unseen force is affecting it but he didn't let that bother him and still continues to spectate the creature display its raw strength and deadly speed on some unfortunate drones. As demonstration come to a close Damien put Mize's request to have the creature displayed in any of upcoming events into consideration. As Egad and himself make there makes their way out the laboratory Damien's ring started functioning again this gave the big rat an idea as he's figured out it how its potential will prove to be of use for his upcoming tournament.
After nearly a year of successfully manage to control the creature Mize finally reveals the alien to his boss Damien and his friend Egad, who both also helped fund Mize's research, after inviting em to his laboratory for a demonstration of the extraterritorial's capabilities. As Mize, Damien, and Egad make their way to the extraterritorial, Damien soon notices his magical ring seem to slowly become unresponsive as if some unseen force is affecting it but he didn't let that bother him and still continues to spectate the creature display its raw strength and deadly speed on some unfortunate drones. As demonstration come to a close Damien put Mize's request to have the creature displayed in any of upcoming events into consideration. As Egad and himself make there makes their way out the laboratory Damien's ring started functioning again this gave the big rat an idea as he's figured out it how its potential will prove to be of use for his upcoming tournament.
Dead Zone: Norug-gul can create an area on the ground in which disables the opponent's signature ability when standing in it.
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Owner: OnyxTanuki
Onyx runs a company that specializes in sexual health products, such as contraceptives, lubes, and sex toys, mostly due to a scholarly interest in sex and sexuality. He doesn't see himself as much of a fighter, but if he gets it set in his head to do something, he's bullheaded enough to fight tooth and claw to achieve it, even when it's an altogether impossible task. He doesn't easily forget his loyalties, has a very strong sense of justice, and does his best to be a stand-up guy in spite of the world's tendency to reward duplicity. This doesn't mean he's a white knight though; he prefers to let others handle their own affairs rather than let himself get dragged into it. He recently heard rumors about the mysterious stone in Damian's ring, and not knowing the extent of its corrupt power, hopes to convince the rat to let him have a sample for analysis and to use the information he gleans to further his business.
Dark Druidism: Tapping into the arcane power of his bloodline, Onyx can create thorny vines from any sort of earth or wood. The vines are stationary, can attack an opponent and defend Onyx while he stands in them.
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Owner: Ebanstar
Orbit Shardclaw is unlike any average mutt. Hailing from the planet of The Morning Star in another galaxy, he carries with him the knowledge and magic of his people, along with the hopes to rekindle the peace between them. A lead has brought him to participate in this tournament in hopes of information to return to his home world. He may look more on the docile side, but he is not a force to be reckoned with.
Illusion Magic: Orbit creates illusion duplicates of himself to confuse his opponent, creating opportunities to land precise strikes that ignores Awareness.
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Owner: Auticomics
Little is known about Peter, except he appears to be a white dog that likes dealing a kick. He hates listening to rubbish from others, and he loves to smile.
Fluff Kick: Peter can perform a kick attack that deals moderate damage and Dazing the target. Daze reduces Awareness and Speed by one stage (non-stacking).
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Owner: Pilar05
A member of the old and powerful guardian dragon clan, Pilar prefers to attack his enemies with his powerful fire breath from the airspace above his victims. Even on the ground, he has a devastating attack force with his claws and thorns piercing his opponents with his melee attacks. He has long trained his skills and he is more than ready for a fight.
Pilar takes his vocation serious. However he never misses the chance for a joke. During battle he does not reckon only on his fire, but also on his observation skills. In the air he uses his speed and mobility. On the ground he observes his opponent to find ones weak spots, not to mention his thorn tail.
Fire Breath: Pilar can attack with a ranged breath attack that burns the target, lowering the target's Endurance by one stage (non-stacking) and causing damage over time.
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Owner: Electrocat
Electrocat toiled for years in the Furaffinity art mines, trying to meet the demand of the worst freeloading fanboys ever seen in history. After one particular assault upon the English language to the tune of “C@n 1 h@z fr33 @rt5?” she reached her limits and snapped transforming into the beast known as Predator.
Though the transformation increased her size and strength it robbed her of her eyesight, however through concentration she can use her new demonic senses to give her an awareness far above that of most people but it takes it's toll on her by slowing her movements and acting as a constant strain.
She can be seen wearing broken shackles, you'd be forgiven for thinking that these came from her time in the mines but they are actually a projection of the breaking of her restraint that caused the transformation. They are the only thing that holds her full fury in check and allows her to maintain control.
Demonic Fury: When damaged, Electrocat gains frenzy, increasing her Speed and Endurance by one stage but reducing her Awareness by one stage. Stacks up to two times.
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Owner: Kay225
A self-proclaimed ‘ronin samurai’, the dragon Purple wanders the Earth in search of worthy opponents to test his skills against. Since he lacks any type of permanent residence, he often acts as a mercenary in exchange for food, shelter, or most importantly, sake. With his fighting style, he prefers to use long curved swords to perform powerful attacks while still keeping his distance.
Chameleon: Purple can blend in with the environment and gains Avoidance equal to his current Speed. Opponents that attack Purple becomes disorientated, reducing the strength of ability effects against him by 50%.
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Owner: Raynos
Because of his distaste for blood, Ray developed a peculiar style of magic, designed primarily for self-defense. Learning of tournament, he wishes to see how it fares in a more aggressive environment.
He prefers to play keep-away, outlasting his opponents from a distance, though he's spent a little time practicing with a sword. While the weapon isn't really used for his magic, he carries it anyway because, "sometimes you just need a good broadsword."
Foxfire: Ray can attack with fireballs that deal moderate damage and ignore the target's Awareness. Ray can tighten the focus to deal heavy damage instead, but reduces his Awareness to low (1). Foxfire lowers the target's Endurance by one stage (non-stacking).
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Owner: Onyxtanuki
Redd was born into a long line of ranch hands, and is the current owner of an animal husbandry business. His success in the field is in no small part due to his unique venom; each manticore's stinger secretes venom with different effects, and Redd was blessed with the ability to send an organism's hormones into overdrive. He tends to be very laid-back and cool-headed, but also a total pervert who isn't opposed to using dirty tactics to sleep with whoever he wants, with a strong preference toward straight men. He doesn't have much trouble turning on the charm for those who don't need a sting to get in the sack, though, what with his sultry baritone Texas drawl and his silver tongue. With sex with semi-willing strangers and his animal breeding business seemingly his only interests, it's a bit of a surprise he bothered to enter Damian's tournament at all, but the manticore cowboy is happy to test his skills against others. Besides, imagine how much he'll get laid with a championship belt hanging around his waist.
Lust-steeped Venom: Redd can sting the opponent with a poison that causes a stacking damage over time effect and arouses the target, reducing Speed and Awareness by one stage (non-stacking).
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Owner: Jasentamiia
Renee has had no formal combat training, only a few tricks learned from the occasional action movie.
His years of ballet dance experience, however, have given him superior agility and added strength to his movement.
Currently working as a mechanical engineer, Renee is very intelligent and calculating.
When focused, he is able to determine plans of action for nearly any situation in real time.
Renee is usually a friendly fellow, kind to those on the same side.
Among those who threaten his well-being, he is merciless and sadistic to the edge of psychotic.
Tazer Gauntlets: Renee can stun the opponent with his gauntlets, causing moderate damage and paralyzing the opponent. Paralysis reduces Power and Speed by one stage (non-stacking).
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Owner: Cyran
Ex-captain of a Mercenary-hired army and then accepted General of said army, and far older than his aesthetics would let you know. He has the 'veteran' experience of weapon and hand to hand combat, yet is new and adapting to the magic aspect of fights. The large plated-scaled dragon generally comes off as cantankerous and harsh, always serious. He fights for nothing more than the security of home, food, and bed. His hooksword is his trademark weapon and he uses the blunt side of it to grab more than the blade to slash. He needed to test himself against new magic arts to see if his old-fashioned fighting skills still held up, hence him entering the tournament upon hearing of a few noted combatants and their occult abilities. Finding out later that Cyran entered the tournament only caused that scowl upon his habitual expression to grow deeper and finding him foolish for putting himself, a scrawny small fur, into a dangerous tournament. When asked why he wears barely anything, he'll usually respond with "You try finding something that would fit around me that would fit without tearing." Not that he minds the stares he gets either, as they usually come with their own rewards later.
Ironhide: Revonar is unaffected by any direct damage from signature abilities (but not effects), as well as environmental damage.
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Owner: Creeper1574
Rinah's goal in life is to impress Victoria by any means necessary. Which is hard considering that she is a hyper active squirrel. Partnering up with the vixen, Rinah is not much of a huntress, but it's her speed that makes her worth keeping around. Sure she can seem a little loopy at first, but set a goal for her, and she will get it done in a blink of an eye.
Speed Frenzy: Rinah's Speed is always at least 2 stages greater than her opponent's (unaffected by terrain penalties), and she can defy gravity or run on water for short periods.
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Owner: Reddragonroar
Primodrago Roar, he has all magic element. Normally, his body is red and he change body's color (as well element skill). But in Damian's Tournament, he join tournament with blue color body and water element skill. His power is medium, Awareness is well because blue dragon from use water and ice magic mainly. But speed him is slow if he on earth. He sword skill is well, so be careful.
Frigid Beam: Roar can shoot a beam with his sword, causing heavy damage and temporarily freezing the opponent. While frozen, the target cannot move and has one less stage of Speed.
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Owner: Springdragon
Ronta was raised in a tiny fishing village deep in the wild swamplands. His entire culture revolves around a strong bond with nature, and his very fur is steeped in spiritual protection. As a young otter, he joined his nation's army. Despite being a backwoods country boy, he caught the eye of a fox prince and was hand-picked for his unit. Fighting next to each other through the years, the two have developed a strong bond while building the military career necessary to make the prince a valid contender for the throne. Now that the prince is a general and the war is over, they are no longer needed on the front lines. Ronta entered the tournament to bring honor to his home village, and maybe also a vague wish to turn his beloved commander's eye away from the political round table and back to himself for a moment.
Son of Waters: Ronta's shell token protects him from any ability effects (but not damage) and allows him to create a crushing wave of water, dealing moderate damage.
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Artist: Sajik
Ryukishi is a male draconian who practices a forbidden combat style known as the shadow arts. Similar to ninjutsu, the shadow arts emphasize stealth and deception combined with a healthy dose of martial arts and mysticism. Possessed of a brilliant tactical mind and the natural advantages of his race, Ryukishi specializes in outfoxing his opponents, often turning their own strengths against them. Outside of the ring, he uses his skills to aid innocents against the cruel and corrupt. Insanely adaptable and formidable in battle, he nonetheless has a soft spot for indulging in booze, skirt-chasing, and the occasional treasure hunt. Exposure to extreme cold also renders him barely able to function. Hearing a rumor about a tournament where participants vanish under mysterious circumstances, the Masked Dragon decides to investigate.
Steadfast: Ryukishi's steadfast training negates any terrain penalties or ability effects that would reduce his attributes.
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Owner: Sandfly07
Sand is a wandering wolf, his travels most recently taking back to his homeland, the dangerous streets of New York, New York. Sand earns his keep by doing odd jobs wherever his travels take him, from bodyguard work to basic carpentry. Sand fights with a style known as bartitsu, or "self defense in all its forms," which he picked up growing up on the streets of the Big Apple. It is based around the use of fists, feet, and a walking stick for attack and defense, as well as knowing the body, its weak points and rapid, hard, strikes to quickly disable the opponent.
Sand intends to enter the tournament for the grand prize to make some quick cash and live out the rest of his life in comfort, so he doesn't have to live such a hectic day to day lifestyle and settle down.
Foot Hook: Sand can hook the opponent's foot with his cane to trip them, causing moderate damage and lowering Speed and Awareness by one stage (non-stacking).
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Owner: Sarvak
Having always wanted to be a mad scientist when he was growing up, Sarvak decided to become just that as an adult! Having spent a lot of time in his labs, he is physically weaker than others; but with his keen vulpine senses, speed and a variety of weaponised potions at his disposal, he can still hold his own in the heat of battle! His motives for actually fighting are unknown - but knowing him, it's likely he just sees his opponents as potential test subjects for his new weapons!
Hyde Form: Sarvak can consume a dangerous potion that reduces his Speed and Awareness to low (1) but increases Power and Endurance by two stages for the remaining fight.
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Owner: Zyxxs
Screwjob, whose real name is Aaemel, is a troll hermetic magician, specializing in sexual and healing magic. After being expelled from the police academy for getting into a physical altercation with a fellow cadet, Aaemel followed a much different career path, becoming a male stripper, prostitute, and porn star. It was during this time that he adopted the moniker "Screwjob" as his stage name. Despite being quite successful (thanks in large part to his sexual magic powers), Screwjob eventually grew bored of the lifestyle and sought out something more daring. Now he's a member of a ragtag team of mercenaries where his healing abilities are especially valued. With business being slow recently, Screwjob decides to enter Damian's tournament for fun and to test his combat skills, and maybe make a buck or two while he's at it.
Heal: Screwjob can cast a spell to restore wounds and stopping any damage over time effects, as well as negate any effects that reduce Endurance.
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Owner: Sharakolunarwolf
Curious by nature, this feline gets a kick out of life, Literally. you name it he has done it, or has it on his list. His curiosity gets him into trouble most of the time. Sharako can often be found in his treetop hideout, playing around or learning about his next adrenaline rush. Being a clouded leopard and being use to the trees, he is accustomed to climbing and jumping through the trees.
The Bell Ringer: A tail whip attack that causes moderate damage. If the target is male and the attack lands between the legs, it will also reduce his Speed to low (1).
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Owner: Clexyoshi
Shinzu is one part ninja assassin, one part code junkie and super nerd. She takes up odd mercenary jobs to pay for her expensive hobbies. After bidding on a rare video game prototype, She enters the tournament in hopes her father's Ninjutsu will help her make rent this month!
Replacement Jutsu: Shinsu can mark a location for a replacement jutsu. Once a location has been marked, she can swap back to the location and place a barrel of toxic waste that poison the opponent if struck, causing damage over time.
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Owner: Cyran
A naturalist warrior from a lycan tribe that still holds to tribal roots. He has a strong sense of morality in his head, which conflicts with his heart lusting for more than he should want. Showing honor to his opponent yet smiling to himself on the inside as the adrenaline and excitement makes him want to fight more, only giving that two sided smile briefly. His other coin being the significant other he desires. To one day return home to his former betrothed while pushing his new life out of existence or to seek the unknown desire of another being, another race. Lucca, the mana bending human pushing many questions of this nature in his mind. Not letting his lust be known while playing the part of Noble chaste mentor and guardian. However, the fateful encounter with Lucca has helped him understand more of his own geomancy while he helped her understand hers and teach her basic self defense, growing fond of her sheepish behavior. His fighting ability has little renown, as those who've felt it most likely have never seen anything of him other than a flash of those bright yellow eyes between the flailing vines. Damien's tournament felt like an appropriate method to satisfy every quandary in his head. Money to continue either journey home or pursue his new life, to feel the thrill of a fight and not feel ashamed of who the opponent is and for once, let the world put a face and a name to his combative craft.
Terravine: Shiyou can create vines on the ground that can attack opponents for moderate damage and temporarily ensnare them. While ensnared, the target cannot move and has lowered Awareness (1).
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Owner: Silentchawolfie
Silent is a wolf that was abandoned in a forest since he was a little child and for some reason he can't remember a thing about his parents, but he managed to live on his own, training everyday, hunting and fishing, and he grew up healthy. He's able to run so fast and without making a noise, that's the reason of his name. However, he's a pretty energic guy, he likes to make friends, have fun and enjoys having adventures. Sometimes he thinks about what could have happened to his family but he doesn't let that ruin his happy times with the ones he loves.
Fire Control: Silent can create and control flames. Attacking with fireballs cause a stacking damage over time effect. He can also envelop himself in flames to increase his Power and Awareness by one stage, but decreases his Endurance by one stage.
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Owner: Croup
A wandering Oni prince who's been magically banished from his homeland, Slake searches for a way back so he can wage war on his father and claim the throne. He savors the thrill of combat and is always looking for strong fighters to provide a challenge. In battle Slake relies on brute strength to carry him to victory, wielding a spiked iron club heavier than most of his opponents. He enters the tournament on the possibility there might be a way to cross dimensions among the promised prizes.
Of The Land: Slake can use the elements around him to attack: Air to push back the opponent, water to disarm weapons and earth to create a rock shield. Every element used drains Slake's Endurance by one stage.
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Owner: MasterDraco
Once, Sorrow was a dragon called Clyde Harton. He wants to be the mightiest warrior. His ambition was legendary.
But then, he fight Gladius, a sword gifted lizard. The fight was hard. Gladius attacks with violently sword cuts. It was terrible. Clyde was gory, seriously injured. Destroyed were power and ambition. He lost a hand, his tail and his wings were lacerated stumps. The pain was insufferable, silence embraced him.Suddenly a voice from nowhere, from deepest darkness:
"Do you want to live?"
Answering wasn't necessary. A shadow waked the dragon from the sleep of death and renewed his power. The only condition was to carry the darkness henceforth in his heart. Since then, he was Sorrow, inspired from the wish to be the mightiest warrior and his bad dark heart. At first he shows his new evil might at Gladius.
The Curse of Sorrow shows Gladius all cruelties he ever did. This impact of bad emotions let him despair. Fighting was impossible. So Sorrow slaughtered him with his new hand he got and can transform into weapons consisting of pure dark energy.
Now Sorrow search for new worthwhile challenges and energy to nourish the darkness in his heart.
Curse of Sorrow: Sorrow can curse his opponent, reducing Power and Awareness by one stage. This effect cannot be prevented in any way.
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He patrols at night to protect his fair city as a superhero. He is good natured, but swift to deal out punishment to the unjust. His puns bring groans to heroes and villains alike, but his charm when dealing with others has always made him well liked by his friends. Spirit has dedicated his life to his training and the bringing down of evil. Spending many years practicing several different kinds of martial arts. He specialized in defensive styles and countering techniques to take advantage of his agility, as well as learning how to think on his feet and any other useful trick a superhero would want to know. He will always enter a fight with good humor, but never let his over the top nature fool you. He doesn't believe in a hopeless fight.
He also possesses a power he calls the "Spirit Aura." A tricky purple energy that is primarily a defense, but he has come up with ways to use it offensively as well. Letting him create useful tools, shields or weapons when the need arises. He also is able to focus the energy to his limbs to increase his hitting power or speed as well. Doing that enables him to use fighting styles he... "borrowed" from a popular martial arts cartoons. With it he is able to shut down an enemy's power for a short time as well as greatly weaken them with his surgical strikes.
He recently heard about the tournament in question and had reason to believe there was an evil force plotting in the background. After giving it some thought, he agreed to join in hopes of finding more about what waits in the shadows. Armed with what knowledge he could gather, he's now ready to take on all odds in hopes of saving everyone from a dire fate in the end. Will our masked hero succeed? Or will that mysterious figure in the shadows walk away with the captured, capsuled combatants!? Find out, next time!
Spirit Stance: Spirit Force can disarm and negate his opponent's special ability momentarily when he strikes. With every successful hit in a row, his damage increases (up to heavy damage) but the chain restarts if he misses or finishes the combo.
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Owner: Summbun
Summer Bunny is the owner of and headlining boxer at the Boxing Bunny, an erotic boxing club. The fighters start naked and more often than not, the fights result in sex, usually the victor 'claiming' the loser. Summer herself has been boxing for many years , and is a formidable and fun opponent. Win or lose, she fights with the heart of a warrior and makes love with that same heart and passion.
Distracting Flirt: Summer Bunny can arouse the opponent, reducing Speed and Awareness by one stage (non-stacking) and the strength of ability effects against her by 50%.
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Owner: Azul
Youngest of the "Seven Deadly Siblings", a group of spoiled rich kids who were trained in the arts of the assassin by their deranged and overbearing parents. Quick-witted and resourceful, the only thing bigger than his IQ of 712 is his ego. Ever since he was declared a genius, he claims hes earned his right to be as cocky and demanding as he pleases. When he sees something he wants, he stops at nothing to obtain it. Thanks to his armory of home made weapons and mech suits, nothing has ever been denied to him.
Quick Learner: After taking damage, Sunny will learn the basic algorithm of his opponent's fighting style, increasing his Awareness by two stages and reducing the strength of ability effects against him by 50%.
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Owner: Valorail
Taenil is normally quite gentle, despite his heritage and wolven breed, but this tournament was an opportunity for him to prove that he's not just a pretty face. He wants to win as an inspiration to others like himself!
Steel
Typhoon: Taenil can change to a defensive tactic by spinning his chain scythe
to create a vortex that pulls in nearby opponents and causes heavy damage.
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Owner: Creeper1574
A huntress at heart, Tala is a notorious bounty hunter that always sees the job done. Failure is not an option to her. However she gets agitated real easily which is a problem when she's with her partner in crime Elita. Both always end up in some kind of trouble which usually gets them locked up in an insane asylum.
Hunt: Tala can enhance her senses, allowing her to predict when her opponent uses a signature ability as well as dodge any ranged attacks.
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Owner: Bigdaddy3x4
Tenshi was raised on his own his parents removed from him at a early age, the bear traveled for years until he found a temple that took him in and treated him like family. After some time he learned the way of the temple and trained along with them as a kung fu martial artist , he trained and trained until he mastered the art learning all he can. Life began to get restless for the bear as he wanted to explore the world and learn more of from it so he pack up gave his family a warm good bye and traveled the world learning from it.
Tenshi interest is to train and learn from other he also meditates and paints or sketches to relax him. He is a light hearted fellow but if you cross him he will not go easy on you.
Chi Blast: Tenshi focuses his energy into a ball that blasts out into wave, causing moderate damage, pushing back opponents and reducing the Awareness of all characters struck by one stage (non-stacking).
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Owner: Vivavulpes
Teria is an elemental mage of 24 years, no stranger to combat and confidently aware of her own arcane skill. Without the brawn to match more physically strong opponents, she nimbly dodges and weaves, letting the destructive forces of fire, lightning, and ice strike from her hands. Believing knowledge to be the key to victory and always looking to indulge her impressive intelligence, she has extensively studied the application of elemental power in war and combat, and has put her studies into practice against the malevolent forces near her academy. Though more comfortable in a cool, clean library with a hot cup of tea in-hand, she brings her power quickly and fearsomely into play when the need arises. Past her haughty and aloof demeanor rests a kind heart; she has entered the tournament in the hopes that the grand prize will help pay for the defense and upkeep of her besieged academy and home.
One With The Storm: Teria can focus her spirit, becoming one with her element and allowing her to reappear anywhere she wishes in the vicinity.
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Owner: Sonicality
Thorn is a sentient computer virus able to manifest in physical form in the “real world”. Thorn was created when a computer virus infected an advanced A.I. program roughly 3 years ago. Being a creature made entirely of data, he is able to change his form to some degree - although extreme transformations may interfere with his vital processes, so he does not attempt them. His most common modification is simply hiding his genitals – a trick which can be disabled by a skilled hacker. He loves mischief and makes a habit of infecting systems and people for no particular reason; it is simply his function as a virus and a way to stave off boredom. Often he experiments with different ways of screwing up a conquered computer or dominated victim. For Thorn, the tournament is just the latest opportunity to try something new and exciting.
Infection: Thorn can infect his opponent with a virus, reducing all high attributes (3) by one stage.
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Owner: Tokky
A 22 year old Hyox from the north west of the UK Tokky is a
cheeky and playful furry with a hidden power. One night after being pulled by a mysterious stranger
Tokky awoke tied to a chair in a dark room with shadowed figures around him and
a head braid on him that blocked his psi-wedgie ability. The figures had
selected the hyox for a top secret experiment which utilised the injection of
experimental organic nanobots to enhance physiology and rewire a subjects brain
to make them a top class fighter.
They wanted to test the nanobots by injecting
them into a subject with no fighting skills and enter them into a tournament to
study their effects. Seeing as the only other option was him lying face down in
a shallow grave the hyox agreed. Upon injection Tokky noticed an immediate
increase in his strength and speed, as well as being able to master combat moves and
tactics he never dreamed he would learn. Before being sent to the tournament
the hyox was presented with two razor sharp gauntlet blades to use as a weapon and assured
that no matter what the outcome was the nanobots would be deactivated and his
memory wiped.
Psy-Wedgie: Tokky has an ability to psychically give his opponent a painful wedgie (opponents without underwear will get spectral underwear), causing moderate damage and reducing Endurance to low (1).
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Owner: Phageling
Flamboyantly nicknaming himself "Devil Disciple" since he believes himself in the thrall of evil, Trey is an aspiring professional assassin who has decided to join the tournament for close combat experience. He thinks that if he rounds out his skills with non-lethal close combat, it will allow him to ensure that only his target dies or escape if a hit goes bad. Despite his weird motives and flaky personality, he is a psychotic practiced killer and has been diligently adapting his assassination skills to defeat opponents without fatalities.
Slippery Devil: Trey's assassin skills raises his Awareness by two stages, and allows him to ignore any effects that would prevent him from moving.
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Owner: Cacklingcounterpart
A big bear that's built like a linebacker- muscle and a chubby belly, but his frame belies a speed that is uncanny. Fights using his fists wrapped in boxing tape and uses a form of 'chi' energy in his combat.
Displace: Tyr can perform an attack that deals moderate damage and reduces the opponent's Speed to low (1).
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Owner: Creeper1574
Victoria can be explained by one word: B***h. She will use anyone and anything then backstab them in the end. No one fully knows why, but her main nemesis is Tala, and even she does not know why. All that is for certain is that she is a huntress and seeks revenge.
Invisibility: Victoria can turn invisible for short periods of time, making her harder to target by characters with lower Awareness and allows her attacks to ignore her opponent's Awareness.
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Owner: Crocdragon89
Vincent is a mercenary for hire, usually partnered up with a black cat named Jett. Though sometimes things can get slow, but that doesn't mean bills don't need to be paid. Vincent goes into the tournament in order to hopefully earn a prize that could help him financially. He figured that it would be a good chance to win with his ability as a pyromancer. Hopefully he wont forget why he is there while he is at the tournament.
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Owner: Krioss
An incredibly strong and powerful spider woman, Vivian puts her skills as a scientific genius of robotics to help her master to further his gains in life, she is totally devoted to him and will do whatever he asks. While she's not incredibly skilled when it comes to fighting, she can be so aggressive and powerful that her lack of skill matters little. She generally prefers to avoid fighting, and is unlikely to start a fight, but if in one she won't stop till she can no longer fight, or more to her interest, till she wins
Webbing: Vivian can produce a special web that entangles her opponent, reducing Speed to low (1) and preventing the target from moving while trapped.
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Owner: Vuffer
A ferocious werewolf, Vuffer's origins are unknown yet his brutality and dominance suggest nothing short of a peaceful background. A beast living by his primary urges and nothing short of greed, the wolf has set his eyes on the fabled grand prize and will fight to his heart's content to get it.
Crunch: Vuffer can join a bite and claw attack into a powerful combination that deals heavy damage and reduces the target's Endurance by one stage (non-stacking).
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A quintessential cartoon skunk. Even for a toon, Vulcan is remarkably springy and pliable, constantly seeking new ways to make his viewers laugh. Unfortunately his antics often spell disaster for anyone else in his immediate vicinity.
Toontown Shuffle: Vulcan's random gags allows him to radically change shape: A Rocket Form that raises Speed by two stages and reduces Endurance by two stages, and a Body Builder that raises Power by One stage and reduces Awareness by one stage.
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Owner: Vivavulpes
When her home city cried out for a hero, ex-soldier Erica Decker took up the mantle of War Wolf, vowing to stand guard over the dark, dangerous streets and protect others from the fate that befell her loved ones. Years if intense training and vigilante combat have honed her skills; with brutal unarmed combat and an array of devices, she fights back against the city’s vicious criminal element.
Following a rash of disappearances, War Wolf has tracked what few clues were left to this tournament and the mysterious man behind it. Suspecting more beneath the façade, she enters the fray, her goal none other than Damian himself.
Adapt and Conquer: War Wolf has several utility attacks that can reduce any attribute to low (1): Tranquilizer Darts (Power), Shuriken (Speed), Flashbang (Awareness) or Gas Grenade (Endurance). Only one effect can be used in a match.
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Owner: Springdragon
Whistle doesn't have a name. He has always been summoned with a whistle. Loan sharks took him from his family as payment. Instead of selling him, the boss kept him as a pet. As he got older, he became more of a loyal bodyguard. The boss has since been killed, and Whistle finds himself masterless, with no marketable skills beyond fighting.
Whistle targets vital points, slicing tendons and stabbing areas that are most likely to bleed out. His kill zones are the spine, where he can paralyze an opponent by sticking his blades between the vertebrae, and the head where he can cut the jugular or stab through the eyes into the brain. He uses all five limbs offensively, jumping and dodging around to stay out of his opponent's strike zone, causing as much damage as he can until he scores a vital hit or his opponent collapses.
Aerial Acrobat: Whistle can control his trajectory to ignore any terrain penalties and land a precise attack that reduces the opponent's Power by one stage.
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Owner: Saruteku
Wolkai was abandoned as a pup by his clan for unknown reasons and was found by the warriors of the jungle. Unlike most people in his world where humans are born with animal spirits Wolkai was born with the animal spirit being dominant and his human one suppressed. Because of this he was basically raised as a pet, loving, always cheered up anyone that needed it and was loved by his tribe, everyone was surprised when Wolkai developed spiritual powers including gathering experiences and memories by bonding with humans, summoning animal spirits to aid him when needed, and speaking to the dead. That is when the tribe decided to train him as a Warrior. After his training he left his home to seek out new challenges and to learn the secrets of his clan, his main teacher being Max Mankoteku, the human that gave Wolkai his hat which NEVER comes off.
Spirit Flush: Wolkai can switch to his Shaman battle style, swapping his Power with his Endurance and his Speed with his Awareness. As Shaman, Wolkai relies on attacking at range with spirits instead of his melee claws.
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Owner: Yamatoiouko
Artist: Wolfblade (Lines), Wuffamart (Color)
Yamato Iouko is an esteemed lightning mage who has made a career out of law enforcement using his prolific gifts. Aware of the disappearances in the last event of this kind, he has taken it upon himself to investigate the tournament outside of proper channels, going so far as to risk his safety by entering directly. His preferred style of combat is straight forward, combining his lightning spells and brutal punches to quickly overwhelm his opponents from a variety of distances. As well, his intellect allows him more tactical options if “the direct approach” is less than successful.
Inazuma Kick: Yamato jumps then makes a dive kick at his enemy, which discharges electricity causing moderate damage and Paralysis. Paralysis reduces Power and Speed by one stage (non-stacking).
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Owner: Crocdragon89
Zeke is a pretty happy go lucky dragon that enjoys spending time with people. On the flip side he can be very eccentric, extreemly clingy and inability to understand personal boundaries. While he prefers to go out and meet people, there are times where he just wants to try a change of pace in things. While he was getting coffee he noticed the paper had information on a tournament. Of course this appealed to him on various levels. Not only could he meet people, but he could also take a crack on seeing how well he could fight. Pretty hyped up he goes to join it in order to try a different hand at meeting people and having a nice test of his abilities along the way.
Arial Acrobatics: Zeke can fly up in the air and use his Speed to make his attacks stronger, making his Power equal to his Speed and lowering the opponent's Awareness by one stage.
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Owner: Zennikens
Brilliant but lazy, Zennikens entered the tournament after hearing his close friend Gado was entering but also out of sheer boredom, this wolf has nothing to loose! Zennikens uses his wits to fight his way out of a situation, from fighting with his wolf like instincts, to using the environment around him for ideas. He'll even play dirty if he has to.
Dirty Trick: A cheap shot that causes heavy damage. Dirty Trick pisses the target off, increasing the target's Power by one stage and lowering Awareness by one stage.
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Owner: Zeroblinddragon
Zero used to be a normal dragon with a normal life, until he got kidnapped one day. Following this fatal day, inside an unknown laboratory, he underwent painful transformations that progressively made him closer to machine. However, while the scientists who captured him were testing the new drilling feature of Zero's brand-new mecha-tail, he managed to escape. Unfortunately, Zero left many of his memories behind in the lab that nearly took his life. He did not have the courage to look back at his past and instead, took advantage of his new mechanic features to start a new life. He entered the tournament in hopes to raise enough money to find the thing that gives him the will to continue to live : his boyfriend. Little did he know that his kidnappers are behind the tournament that he is currently participating...
Tail Drill: Zero can perform a drill attack with his tail that raises Power by two stages (non-stacking) and ignores any defensive ability effects. Each Tail Drill attack reduces Zero's Endurance by one stage (stacking).
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Owner: Zero-pro
Artist: Cyran
To Zero-pro, fighting is a pointless when it is without a good reason, doing it for fun was a bit of a different story though. He has gone to countless competitions, earned his Black Belt at the age of twelve and is now attempting to become a 13 Degree Black Belt (age 19). But his problem is finishing his opponent, dying by his hands or someone else is a pointless way to gain something. He believes there is equivalent exchange, but when you take something more valuable for lesser value, it will come back later to haunt you. His fighting style is known as wushu, a uncommon and disliked stance, most say it is to open, he says it’s just right. He tends to pull his punches to draw things out, or to gain a better understanding of his opponent. Fighting is also a way to understand a person’s feelings and thoughts he believes, you never truly know a person till you fight with them. The biggest reason he wanted to join this tournament is to get to know a more versatile set of furs.
Stance Change: Zero-pro can enter different fighting stances, raising another other attribute than Endurance by one stage.
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Owner: Zsisron
A cobra that enjoys the dominance and power that comes with controlling others. His thrill comes from the reward of stalking and assaulting another's mentality until they eagerly serve him. Each conquest and victory only serves to further his desire for the next catch. Although he is one to prefer others to do the fighting, he himself is an able enough fighter. He is naturally quite fast and bases his attacks on speed rather than power, though he generally will depend on his hypnotic gaze to slowly lull his opponents into a position in which he can coil around them and work more of his hypnotic ability on their mind. His dream is a simple one, a desire to one day have a kingdom or territory set apart for himself with followers made loyal through his ability. He believes this is a simple and humble enough desire for a naga such as himself.
Hypnotic Daze: Zsisron can ensnare an opponent at range with his hypnotic stare, causing the target to become Dazed. Daze reduces Speed and Awareness by one stage (non-stacking).
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In this post I would like to share my thoughts on how I balance signature abilities. Balance, in short, is about keeping all abilities on the same level while still allowing characters to be diverse and unique. It is a loose concept, but I still have a few principles I use when reviewing abilities:
The most important thing about a signature ability is that it should make people think about and consider how the ability affects the match. The way the combat system works is that it puts characters randomly at advantage or disadvantage and then the voters have to decide which character appear stronger, which makes the thrill of the game. However, if an ability is so powerful or so powerless that there's nothing left to consider then the design has failed.
Tip! If you're thinking about how to balance an ability, the key is to build your ability with a strength and a weakness.
When I review an ability, I consider:
• The number of effects. Generally, I try and limit all abilities to a maximum of three effects. An effect in this sense is something like reducing an attribute by one stage, so if you have an ability that reduces two stages worth of attributes and causes moderate damage that would be three effects.When you submit a character I will review the ability, and if you are unsatisfied with the final draft we can discuss it further.
• The strength of the effects also determine how much the ability is allowed to do. For instance, an effect that causes heavy damage is more powerful than an effect that causes moderate damage, so naturally you won't have as many effects if you have a higher damaging ability (or a very useful effect).
• The hardest kind of ability to design is the type I like to call "All or Nothing", which is an ability that settles the match in a single move like knocking out the opponent instantaneously. These abilities are bad because they don't leave any room for consideration, so when an ability like that is submitted I make the knock out depend on attributes so the character still is affected by the other combat elements (such as Kappa Kick, Fish Smash, etc).
• Powerful effects can be off-set by having a draw back, such as an attribute loss. Although this leans towards the "All or Nothing" design, it's different because the attribute loss can determine how many times a character could use the ability in advantageous or disadvantageous conditions.
Hey it's Grifter, I had a quick question regarding the stats in a situational stat.
ReplyDeleteI've gotten my drawings colored and I'll move them over to send them to you tonight the information I set up with my ability of water manipulation though is a 1 or 2 stage loss of Awareness depending on the amount of water available plus a 1 stage endurance loss (exhaustion from trying to catch me) and a add of 1 stage of power.
Since the Combat Awareness is situational 1 or 2 points loss will that count as 2 points regardless? If so I'll need to adjust it up. Shoot me an email and let me know if you can griffiewolf@gmail.com
Bogrim, I think it's unfair that Crocdragon89 has 3 entries in the tournament. I thought only 1 fighter per owner to join the tournament. He's like having 3 chances to win.
ReplyDeleteA lot of contesters have entered several characters (and some have entered more than three) because there was no restriction to the number of characters you could enter.
DeleteOther people have more than one character. He said it was allowed from the getgo. It was further allowed and encouraged when the cap was raised to 128.
DeleteWill you upload the version of Jack with the ball gag?
ReplyDeleteThe ball-gagged version of Jack will remain unique to the match and will not be posted here.
DeleteCan we see DJ wolf's defeated image?
ReplyDeleteFollowing quickly please, I look forward to even new!
ReplyDeleteYou forgot to upload Marcon's defeated image!
ReplyDeleteWHy there's only 126 fighters, isn't it supposed to be 128?
ReplyDelete